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Operator
Good evening, and welcome to the Hasbro fourth-quarter and full-year 2012 earnings conference call.
At this time, all parties will be in a listen-only mode.
A brief question-and-answer session will follow the formal presentation.
(Operator Instructions)
Today's conference is being recorded.
If you have any objections, you may disconnect at this time.
And at this time, I'd like to turn the call over to Ms. Debbie Hancock, Vice President of Investor Relations.
Please go ahead.
- VP - IR
Thank you, and good afternoon, everyone.
Our fourth-quarter and full-year earnings release was issued this afternoon and is available on our website.
Additionally, also available on our website are presentation slides containing information covered in today's earnings release and call.
The press release and presentation include information regarding non-GAAP financial measures included in today's call.
Please note that whenever we discuss earnings per share or EPS, we are referring to earnings per diluted share.
This afternoon, Brian Goldner, Hasbro's President and Chief Executive Officer, and Deb Thomas, Hasbro's Chief Financial Officer, will review our financial results and discuss important factors impacting our performance.
Following their statements, David Hargreaves, Hasbro's Executive Vice President of Corporate Strategy and Business Development, will join Brian and Deb to field your questions.
Before we begin, please note that during this call and the question-and-answer session that follows, members of Hasbro management may make forward-looking statements concerning management's expectations, goals, objectives and similar matters.
These forward-looking statements may include comments concerning our product and entertainment plans, anticipated product performance, business opportunities, plans and strategies, costs, financial goals, and expectations for our future financial performance.
There are many factors that could cause actual results or events to differ materially from the anticipated results, or other expectations expressed in these forward-looking statements.
Some of those factors are set forth in our annual report on Form 10-K, our most recent 10-Q, in today's press release, and in our other public disclosures.
You should review such factors together with any forward-looking statements made on today's call.
We undertake no obligation to update any forward-looking statements made today to reflect events or circumstances occurring after the date of this call.
Now, I would like to introduce Brian Goldner.
Brian?
- President & CEO
Thank you, Debbie.
Good afternoon, everyone, and thank you for joining us today.
In 2012, Hasbro made significant strides toward accomplishing many objectives we set and communicated for the Company.
Specifically, we grew 2012 EPS to $2.81 versus $2.74 per share in 2011, including a $0.10 negative impact of foreign exchange.
This excludes restructuring charges in both years, and a tax benefit in 2011.
We returned the US and Canada segment to historical operating profit margins, despite lower revenues in the year.
In turn, overall operating profit margins for Hasbro increased to 14.7% before charges.
We leveraged our international investments, growing our emerging markets revenues 16%.
These are markets in which we have significantly invested over the past several years.
Importantly, we delivered better than breakeven profit for all major emerging markets, outside of China, one year ahead of plan.
We grew the games category against an objective of stabilization and improved operating profit margins in the category.
We grew revenue in our girls category, driven by Furby and My Little Pony's brand innovation and immersive experiences.
And although we did not originally state this goal, we grew Entertainment and Licensing segment revenue and operating profit in a year following a major Transformers motion picture.
However, 2012 revenues declined $197 million.
This reflects a negative $99 million impact from foreign exchange, and a more than $100 million reduction in retail inventories.
As we outlined for you earlier this year, we employed a proven approach to rebuild our US business, much the way we have driven our international markets.
It involves shipping inventory later in the year to be more in line with consumer demand, supported by increases in marketing spending.
Unfortunately, this holiday season we saw a rapidly changing, more challenging retail environment.
Lower point of sale trends from Thanksgiving to just before Christmas did not enable us to realize year-end shipments as strong as we had anticipated.
There was a concern at retail about purchasing too much inventory later in the year, given weak point of sale trends leading up to Christmas.
Point of sale did improve significantly at year-end, but that demand did not result in additional shipments for Hasbro.
Importantly, we ended the year with lower retail inventory in the US, as well as lower inventory on hand at Hasbro.
This puts us in a strong position to begin 2013.
We recognize our industry is changing.
In fact, to address these changes, we've been investing over the past several years to build our capabilities, supporting our brands and our brand blueprint.
Tomorrow at our toy fair event, we will walk you through the evolution of the blueprint and speak to the next stage, the brand blueprint 2.0.
As we continue to accelerate the transformation of our Company, while operating in markets with new consumer and retail dynamics, we have outlined a Company-wide cost savings initiative designed to deliver $100 million in annual savings by 2015.
Our 2012 fourth-quarter results include a pretax charge of $36 million, related to the initial implementation of this program, and we anticipate $20 million to $30 million in additional charges in 2013.
We expect to realize 2013 net savings of $15 million to $25 million, with the remaining of the savings being fully recognized by 2015, as all aspects of the plan are implemented.
We are reviewing the organization from top to bottom to identify cost-saving opportunities.
To date, these include an approximate 10% reduction in workforce, including an early retirement offering, facility consolidation, the continuation of our item and SKU count reduction programs, and the implementation of process improvements.
Over the past several years we've invested in strategic growth opportunities for Hasbro.
We've added new brand-building capabilities, while eliminating many historical SKU-making behaviors.
We will continue investing strategically for the long term, where we anticipate strong returns on that investment, but we are accelerating our cost saving efforts to reflect the market environment and our strategic decision to focus on fewer, more significant initiatives, and working to ensure that in any environment, we continue to enhance our total shareholder returns.
Now let's take a look at 2012.
We had a number of successful brand initiatives for Hasbro.
We had a record year with our Marvel partnership, supporting two great films, Marvel's The Avengers and The Amazing Spiderman, building on the tremendous brand innovation and storytelling from Marvel, combined with the global scope and strong consumer-oriented approach of Disney.
We are very excited about growing our partnership with Disney, and will spend some time tomorrow during our presentation outlining some of our two companies' global brand building opportunities.
Also last year, Furby launched in English-speaking markets and delivered a great year.
By November, the UK was entirely out of stock.
Furby was supported by a strong digital marketing campaign, and on Christmas Day, the Furby app was the sixth most-downloaded free app in the app store.
In 2013, Furby goes global and we will continue to add to the Furby line with new innovative brand experiences.
With the support of global television, product innovation, inventive licensing, a new digital app game, online experiences and a strong retail execution, My Little Pony continued to post very strong double-digit growth year-over-year.
In 2013, we have exciting plans for the brand, which we'll begin to share with you tomorrow.
Our games category grew versus our objective of stabilization.
Magic The Gathering had another tremendous year, growing more than 30% and marking the brand's fourth consecutive year of 25% growth or greater.
We also had a number of games initiatives that performed well, including Twister Dance, Monopoly Millionaire and Battleship.
Additionally we launched a very successful new action battling gaming initiative across several brands, including Transformers Bot Shots, Star Wars Fighter Pods, and despite launching late in the year, a strong contribution from our new partnership with Rovio Entertainment and LucasFilm for Angry Birds Star Wars.
We made a great deal of progress within games this year, as we continued to evolve our approach to gaming, to be more in line with how consumers are playing games today.
We continue to innovate gaming experiences based on consumer insights, and offering game play which cannot be replicated online or with an app.
Importantly, we're improved profitability in our gaming business to its highest level in several years.
We reduced inventory in the US retail channel and grew the games category overall, backed by a number of these new initiatives.
Despite these successful initiatives across categories, we did face revenue headwinds in 2012, relative to the $960 million in Transformers and Beyblade sales in 2011, and a challenging retail environment in the US and a number of Western European countries.
In respect to Transformers, 2012 revenue was down in line with other post-movie year performances for boys brands.
However, the brand grew 10% versus 2010, our last non-movie year, with support from global television and new brand initiatives.
Looking ahead to 2013, we are excited about the complete reinvention of Transformers across platforms, including a TV series distributed globally, online and mobile games, licensed products, and a full line of new toys based on the all-new Transformers Beast Hunters.
In 2014, we anticipate the next installment of the Transformers movie franchise with an all new cast and characters, in partnership with Paramount Pictures and Michael Bay.
For Beyblade, 2012 revenues exceeded our expectations declining less than we had planned.
Beyblade remains a very popular brand globally, and in the US, Beyblade ranked as one of our top-selling items based on point of sale data for the year.
In 2013, we have new brand initiatives, integrated with all new animation from our partners at d-rights, Nelvana, and Tomy Takara.
Looking more closely at our performance by region, our US business declined, reflecting retail inventory reductions, tough comparisons and a challenging market.
But we generated greater earnings power from sales, increasing our operating profit margin to 15.1%, versus 12.4% in 2011.
In 2012, we changed our approach to the market and how we partnered with retailers.
This allowed us to grow profitably, and importantly positions us for profitable growth in future years.
At the beginning of 2012, we tasked the new US team with returning the segment to historical operating profit margins, and through a disciplined focus on quality execution and strong inventory management, they were successful in one short year.
Internationally, revenues grew 1% absent foreign exchange, representing the largest revenue year internationally in Company history.
Including the impact of foreign exchange, revenues declined 4%.
Latin America grew 8%, contributing to our emerging market growth of 16%.
Additionally, we achieved profitability in every major emerging market except China, including Brazil, Russia and Colombia, a year ahead of plan.
I've talked today and over the past few years about the importance of supporting brands with rich digital and media content.
As a result of the investments we've made in recent years, our television, film, digital and licensing strategy is firmly in place and working.
If you look at our brand performances, and those across the industry, brands with a comprehensive strategy across these platforms are connecting with consumers, and outperforming those operating outside of this model.
Since announcing our entry into television and television programming several years ago, we've made significant progress.
Our shows are now in more than 170 countries worldwide, and in 2012, these programs drove approximately $150 million in incremental merchandising revenue.
Our television presence is also helping to build our brands in many emerging market countries.
In the US, The Hub is now available in 72 million homes, versus 56 million at launch.
Advertising has grown significantly.
Ratings are growing and have posted five consecutive quarters of year-over-year growth in total day, and in 2012, The Hub was the fastest growing kid cable network.
While we continue to record a small annual loss after amortization in this investment, the network is cash flow positive and our overall global television strategy is on track, and delivering profitable incremental revenues for Hasbro.
In 2013, we have another year with an extremely strong television slate, supported by Hasbro's and our partners' programming airing around the world.
We're also supporting a number of major motion pictures in the coming year, providing additional global opportunities for Hasbro and partner's brands.
There are a number of films slated for 2013 and beyond from Hasbro and our partners.
We're thrilled that our partner Marvel, and its studio licensees, have a number of films planned including Iron Man III, the Wolverine, Thor the Dark World, Captain America the Winter Soldier, The Amazing Spiderman II, an Avengers sequel, as well as the launch of a new brand, Guardians of the Galaxy.
LucasFilm is now developing new Star Wars movies including Star Wars VII, planned for 2015, with JJ Abrams directing.
Marvel's character franchises, including Avengers and Spiderman, along with Disney's new acquisition of Star Wars, are major franchise brands for Hasbro, and our partnership with Disney is enabling us to develop these brands to be more global than ever before.
Today and in the future, consumers and retailers are increasingly looking for compelling innovation integrated with a multitude of digital experiences.
At Hasbro we work with tremendous brands, an experienced global team developing innovative brand initiatives, including a strong multi-year slate of television, films and immersive digital engagements, which we believe positions us to deliver long-term profitable growth and enhance total shareholder returns.
Tomorrow, we'll speak further about the evolution of our brand blueprint at our toy fair presentation, as well as provide you with a first look at much of our 2013 product line.
Now I would like to turn the call over to Deb.
Deb?
- SVP & CFO
Thank you, Brian.
As Brian stated, we accomplished many of the objectives we set for the Company in 2012.
Through solid execution and good fiscal discipline, we increased our Company's underlying operating profit margins, fueled by gains in the US and Canada segment margins.
We drove further growth in the emerging markets, and achieved our profitability target a year ahead of plan.
Posting 16% growth, emerging markets now represent more than 10% of our total revenue, and our major markets such as Brazil and Russia are profitable.
We generated operating cash flow above our $500 million annual target, which continues to provide us with capital to both strategically deploy back into our business, and to return to our shareholders.
Today, we announced an 11% increase in our quarterly dividend.
Finally, we began the implementation of a cost-savings initiative designed to generate $100 million in annual savings by 2015.
This program is wide-reaching and strategic in nature, designed not only to lower our cost basis, but to drive higher levels of efficiency and effectiveness from our global teams.
We have great confidence in our people and our strategy, and we believe in our ability as a team to accomplish the goals we've set for Hasbro.
Turning to our 2012 results, full-year net revenues were $4.09 billion, compared to $4.29 billion in 2011.
Excluding a $98.5 million negative impact from foreign exchange, revenues declined 2% to $4.19 billion.
Operating profit for the year, as reported, was $551.8 million, compared to operating profit of $594 million in 2011.
2012 operating profit includes $47.2 million in restructuring charges.
2011 operating profit includes $14.4 million related to costs associated with establishing our gaming center of excellence.
Excluding these charges in both years, 2012 operating profit was $599 million, or 14.7% of revenues, compared to $608.4 million, or 14.2% of revenues last year.
Net earnings as reported for 2012 were $336 million, or $2.55 per share, compared with $385.4 million or $2.82 per share in 2011.
Absent charges and a favorable tax benefit in 2011, 2012 EPS was $2.81 per share, versus $2.74 per share in 2011.
Additionally, 2012 EPS includes a negative $0.10 per share impact from foreign exchange.
Cash grew year-over-year to $849.7 million, as we generated $535 million of operating cash flow.
As I mentioned, we remain in a strong cash position to fund our business and to continue returning cash to shareholders.
Looking at our full-year 2012 results by segment, the US and Canada segment net revenues were $2.12 billion, down 6%, versus $2.25 billion last year.
Growth in the girls and games categories was more than offset by declines in the boys and preschool categories.
The US and Canada segment reported 15% operating profit growth, to $319.1 million, or 15.1% of revenues, compared to $278.4 million, or 12.4% of revenues in 2011.
The increase in operating profit came primarily from product mix, as well as improved inventory management, based on the change in execution of our US business, and the decision to shift shipments later in the year versus last year.
The US team's execution drove improved margins in the segment, a 23% reduction in our own US and Canada segment inventories, and a 20% reduction in US retail inventories.
In the international segment, absent a negative foreign exchange impact of $98 million, net revenues grew 1%.
As reported, net revenues were $1.78 billion, down 4%, versus $1.86 billion in 2011.
The results in this segment reflect 8% growth in Latin America, offset by a decline in Europe and Asia-Pacific.
Revenues in the emerging markets grew 16%, driven by strong double-digit growth in Brazil and Russia.
Internationally, the games and preschool categories were flat, while boys and girls declined.
Operating profit in the international segment decreased $55.1 million to $215.5 million, or 12.1% of revenues, compared to $270.6 million or 14.5% of revenues in 2011.
The decline in operating profit primarily reflects our geographic mix of revenues.
Our emerging markets posted strong growth, representing a higher percentage of the segment, but they currently carry lower profit margins, while our more profitable developed markets declined as a percentage of the total.
The entertainment and licensing segment net revenues increased $19.2 million or 12% to $181.4 million, compared to $162.2 million in 2011.
In 2012, the segment benefited from increased sales of television content in all formats, including global television distribution, digital distribution, and home entertainment.
This was offset by year-over-year declines in movie-related revenue, including lower revenues from licensed product primarily associated with the third Transformers motion picture in 2011.
For the full year 2012, the entertainment and licensing segment reported 24% operating profit growth to $53.2 million, compared to $42.8 million in 2011.
Operating profit growth was the result of higher revenues and improved expense leverage.
In 2012, we recorded $47.2 million of pretax restructuring charges.
From a segment basis, substantially all of these charges are in corporate expenses.
In looking at the income statement, approximately $2.8 million of these charges were recorded in cost of sales, $10.9 million in product development, and the majority, $33.5 million, is in SD&A.
2011 also included restructuring charges of $6.8 million in product development, and $7.6 million in SD&A.
The following discussion excludes charges for both years.
For the Company overall, cost of sales for the full year was $1.67 billion, or 40.8% of revenues, compared to $1.84 billion, or 42.8% of revenues in 2011.
The year-over-year improvement came primarily from improved inventory management in our operating segments, and favorable product mix.
From an expense standpoint, total operating expenses were $1.82 billion, or 44.5% of revenues, compared to $1.84 billion or 43% of revenues last year.
Full-year program production amortization totaled $41.8 million, versus $35.8 million last year.
This was in line with our expected range of $40 million to $50 million for 2012.
Royalties declined to $302.1 million or 7.4% of revenues for the full year, versus $339.2 million and 7.9% of revenues in 2011.
This reflects strong global growth in Marvel during 2012, but was more than offset by lower sales of other royalty-bearing entertainment properties.
In 2011, we had nearly $1 billion of sales from the third Transformers film and Beyblade.
Our advertising to revenue ratio increased in 2012 to 10.3% versus 9.7% in 2011, consistent with our stated plan to increase our investment in advertising in the US.
SD&A of $813.9 million was essentially flat with last year, and totaled 19.9% of revenues.
Last year's SD&A reflected approximately $30 million of lower-than-expected compensation expense.
In 2012, we gained about half of that amount back which was mostly offset by the favorable impact of foreign exchange.
Moving below operating profit, other expense net was $7.2 million in 2012, versus $18.6 million in 2011.
Our 50% share of The Hub is included on this line in the P&L.
For 2012, our share of the earnings in The Hub was a loss of $6 million, compared to a loss of $7.3 million a year ago.
2012's lower total other expense reflects investment gains versus losses in 2011, and lower foreign currency losses this year versus last.
Our underlying tax rate in 2012 was 27%, compared to an underlying tax rate of 26.2% last year.
Now let's turn to the balance sheet.
Hasbro has generated $2.2 billion in operating cash flow over the past five years, and we've used that cash to strategically invest in expanding our global footprint and capabilities across several long-term growth opportunities, including the emerging markets and entertainment and licensing.
During that time, we've also paid $731 million to shareholders through our dividend program, and spent $1.6 billion in share repurchases.
In 2012, our business generated operating cash flow of $534.8 million, ahead of our annual target of $500 million.
2012 television programming spend totaled $59.3 million, and at year-end, cash totaled $849.7 million, compared to $641.7 million a year ago, and $696.7 million at the end of the third quarter.
In 2012, we returned $225.5 million to shareholders through our quarterly dividend program, including $46.6 million associated with the accelerated payment of our historical February dividend, which we paid in December.
Excluding the accelerated dividend payment, our payout ratio in 2012 was approximately 53%, slightly above our stated 45% to 50% target.
In 2013, we anticipate one less dividend payment, given the February 2013 payment was paid in December 2012.
Today, we announced the ninth increase in our dividend in the last 10 years.
The new quarterly dividend rate is $0.40 per share, up 11%, or $0.04 from the previous rate.
This increase continues to reflect the confidence management and our Board have in Hasbro over the long term.
In 2012, we also spent $100 million on share repurchases, buying back 2.7 million shares at an average price of $37.11.
At year-end, $127.3 million remained available in the current share repurchase authorization.
Receivables at year-end were $1 billion, consistent with last year.
DSOs were 72 days, up 2 days versus 2011, reflecting growth in emerging markets with longer terms, in particular, Latin America.
We continued to lower inventories this past quarter, ending the year with $316 million in inventory, down from $334 million in 2011.
We ended the year with lower inventories in the US and Canada, partially offset by higher levels of inventories overseas, in support of our expanding emerging markets including a new warehouse in Russia.
Depreciation for 2012 was $99.7 million, and CapEx was $112.1 million.
We enter 2013 in a strong financial position, as we are leveraging recent investments across our business.
Our cost savings initiative will not only lower our overall cost structure, but strategically align our organization's efforts with our most significant opportunities.
This focus will help us drive profitable growth for Hasbro and enhance shareholder value over the long term.
I'd like to now turn the call back to Brian before we take your questions.
- President & CEO
Thank you, Deb.
Before we take your questions, you may have noticed we have not provided guidance for the coming year.
Everyone at Hasbro globally is focused on delivering profitable growth year-in and year-out for the long-term.
We believe this focus will result in delivering compelling long-term total shareholder returns as we have provided over the last decade.
We are not, however, going to be providing annual guidance on revenues and EPS going forward.
We will, however, continue to work hard to communicate to you our strategy, our milestones, and the progress we are making in our evolution towards becoming a world-class branded play company.
With that, Deb, David and I are happy to take your questions.
Operator
(Operator Instructions)
Our first question comes from the line of Sean McGowan with Needham & Company.
Please proceed with your question.
- Analyst
Number one, could you give us a sense, more detail on US point of sale movement in the quarter?
- EVP, Corporate Strategy & Business Development
Sure, I think, Sean, one of the things that we've said is that in the US, our shipments were down in the fourth quarter I think about 6%.
And we've, clearly over the year, and one of the things that we've done is we've reduced our retailer inventory by over $100 million during the year, with our big four US accounts.
So I think it's clear that our POS was therefore down significantly below reduction in our shipments in the US.
- President & CEO
Was less than.
- EVP, Corporate Strategy & Business Development
Yes.
- President & CEO
The other thing in terms of the NPD data, one thing to note particularly in our games business, Sean, is that Magic The Gathering really doesn't appear in a lot of the NPD data, because so much of that business is done through hobby shops and other channels of distribution, and so not only doesn't NPD data get that in terms of sales, it also doesn't get that in terms of market share, both for the games business as well as for the Company.
- Analyst
So is that how games is able to so far outperform was NPD was suggesting?
- President & CEO
Exactly.
Frankly, if you look at both trading card game business according to NPD as well as the games business, as well as Hasbro, that's a big difference-maker because NPD doesn't track all the sales that we get, which is the predominant amount of sales we get, and expanding number of sales we get for Magic The Gathering in the hobby channel.
- Analyst
An then you mentioned -- I think Deb mentioned better management and better favorable product mix as gross margin drivers.
Can you give us some sense of what was the most important driver there?
- SVP & CFO
The most important driver was really better inventory management.
By having lower inventory both at retail and our own inventory, it really drove down our obsolescence costs, and the other things that come with that.
In addition to that, we did have some favorable product mix.
As you recall, we had stated earlier in the year that we had taken some price increases on carryover product, and that helped with the margin on the carryover product, and our new product was well-received at the price points that they were offered.
- President & CEO
The other thing, Sean, is in games, our operating profit margin in games is the highest that it's been in the last eight years.
So as I told you, as we talked about, as we were able to develop games across all these different formats with this expertise coming from the gaming center of excellence, we are able to create games in any form or format and do that in a very profitable way.
And so obviously with games growing, that changes the mix profitably and favorably.
- Analyst
Okay.
Thanks.
Last question, and I don't know if this is in any of the supplements you've provided, but can you tell us where these various charges are taken up and down the P&L?
- SVP & CFO
Sure.
We do have that.
So in the P&L, let me just find that section, if you don't mind, for a moment.
We have in cost of sales $2.8 million, in product development, $10.9 million, and in SD&A, $33.5 million for the total of $47.2 million.
- President & CEO
Sean, that's in one of the charts that we put out as part of the presentation, the last chart.
- Analyst
Thank you.
Operator
Our next question comes from the line of Felicia Hendrix with Barclays.
Please proceed with your question.
- Analyst
Just wanted to follow up and just to clarify your answer to Sean's question.
Just so I understand.
Was your US point of sales down more than the 6%?
- EVP, Corporate Strategy & Business Development
No, less than.
Because shipments were down 6%, but we reduced our inventory in the trade by over $100 million.
It means our POS decline was substantially less than that.
- Analyst
Okay.
And then are you saying that the games POS was up if you include Magic?
- EVP, Corporate Strategy & Business Development
Well, obviously we don't get the tracking from hobby the same way we get the absolute sales and we know the sell-through.
We don't have NPD data for the Magic portion of the business, but we do know what the sales were overall, and we know how the sell-out went because we get that data in a different manner from our hobby channel.
- Analyst
Okay.
And then Brian, you mentioned in your prepared remarks and also showed in the slides that the retail inventories in the US and Canada were down.
I was just wondering if you could give us some color where they were internationally?
- President & CEO
The inventory in international markets in certain areas were up, frankly because we're growing those businesses in emerging markets.
We put into place and we talked to you about the fact that we now have a Russian warehouse where we're putting product in, the Russian business is one of our strongest growth businesses.
In Brazil, we have warehousing and are shipping product direct.
Those are areas where we're growing inventory.
You want to comment?
- EVP, Corporate Strategy & Business Development
I think in the aggregate we were certainly down in Australia, we were down in Mexico, I think we were down in Canada, Europe was a little bit of mix, some markets up.
So in the aggregate, not only were we down $100 million-plus in the US, but in the aggregate I think our retail inventories were down at least $100 million across the world.
- President & CEO
Hasbro's inventories as you saw were down.
- Analyst
Yes.
And a final maybe bit of housekeeping, trying to understand your tax rate was lower than expected, despite the higher mix of US sales in the quarter, so was just wondering what drove that?
- SVP & CFO
We had a few discrete items but our underlying rate was 27%.
- Analyst
Okay.
- President & CEO
Actually it was up a bit versus year ago.
- Analyst
Great.
Thank you.
Operator
Our next question comes from the line of Jaime Katz with Morningstar.
Please proceed with your question.
- Analyst
I actually have two questions.
First was, you didn't talk very much about the preschool segment, but while it's not the largest segment, it can move the needle.
Can you talk about your outlook for the segment, because I think your nearest competitor maybe reported some more promising data.
And then, do you have an outlook for when you think Hub turns positive?
I think you said it was a $6 million loss that was flowing through.
Thanks.
- President & CEO
Yes, if you look at the preschool business, we have a lot of positive elements there.
The biggest difference in preschool and why it was down is the year on year comparison to Sesame Street.
The year prior we had a very big Elmo program and this year, less so.
If you look within Playskool, the Playskool Heroes line is among the fastest growing action figure lines for preschool boys, with a number of brands there.
Play-Doh performed quite well in the category, as well as some other Playskool items.
So again, the biggest difference is Elmo, we're looking forward to showing you the Sesame Street line for 2013 tomorrow.
So we think we'll build that business back in 2013.
In regard to the Hub, we made great progress.
The Hub's now available in 72 million homes, ratings are up quarter-on-quarter the last five quarters.
Ad sells up, affiliate fees up.
I think it's a matter of a bit more time.
Our studio, given the fact that we're selling shows, both digitally in television as well as in home video is profitable, and so again, it's just a matter of the amortization that drives the loss.
If you took out the amortization, it would actually be profitable.
It's just paying for the acquisition.
- Analyst
Okay.
Excellent.
Thank you.
Operator
Our next question comes from the line of Michael Kelter with Goldman Sachs.
Please proceed with your question.
- Analyst
I wanted to ask about the restructuring and hoping you could help us with some of the major buckets of savings to come.
I guess part of the reason I ask is, the 10% reduction of the workforce could probably only account for around a third of the $100 million projected savings.
Where is the rest going to come from?
- President & CEO
Actually, Michael, by 2015 on a full year basis, the reduction in workforce will account for over half of the savings.
It's about $55 million and we think it's at least $100 million in savings.
Deb, you can comment on the other categories.
- SVP & CFO
We will give more detail on this and more description tomorrow at our investor event, but our cost savings initiatives will come from facility consolidation with our warehousing and distribution facilities and some of our sales offices and some other process improvements that we're looking to achieve, and some system enhancements as well.
Like I said, we'll give more color on that tomorrow.
But as Brian mentioned, the largest piece is coming from our headcount reductions.
- Analyst
And 10% of the workforce is something in the area of 600 people, so $55 million assumes about $100,000 per person.
Does that mean we're going to be looking at some mid- to upper-level management departures or is it -- how is it that it's so much per person that you're saving?
- SVP & CFO
I think it's interesting when Brian made his comments today, he said that we reviewed the organization from top to bottom.
So throughout the organization, we've looked at areas where perhaps we need to change out some skill sets from what we have today, and the 10% reduction is a reduction, but it will be a net number at the end of the day.
- President & CEO
So Michael, if you look over the period prior to this change, from 2000 through 2012 prior to the restructuring, we've added hundreds of people around the world in all of our emerging markets, in sales and marketing organizations.
We've also added the capabilities of television, licensing, digital gaming, you name it.
But our headcount through the end of 2011 was flat to 2000.
In fact, we've been redeploying resources, been changing out personnel and been very prudent about how we hire, so that we're able to add skill sets, new talent, while we've also had departures of personnel.
This is ensuring that we get to a lower level of overall cost, given the changing environment, and our need to go out and get some new and additional skill sets as we continue to drive for long-term growth.
- Analyst
And then a couple of the more senior executives, there was a press release out yesterday, have switched roles.
Can you maybe help us with what your intention is there?
- President & CEO
Yes.
One thing is that Wiebe Tinga has a 25 year history with Hasbro and has run several of the major regions for the Company.
He was very instrumental working with David and building our teams in Latin America, building our teams in Asia-Pacific, has run the European business and most recently ran the North American business, and helped us to get back to the historic levels of operating profit margin, and a better partnership with our retailers in a one-year period.
We also brought an executive down from Canada who had been running our Canadian business named Michael Hogg and he's now running the US business.
Those were the changes in the sales and marketing by regions, and now the four regions around the world selling will report to Wiebe as our Chief Commercial Officer.
David, you want to talk about what you're doing?
- EVP, Corporate Strategy & Business Development
I think in terms of what I'm going to be doing, clearly Michael, as you know, our industry's changing pretty rapidly.
Our industry hasn't been growing recently in the developed economies around the world.
At the same time, the emerging markets are growing very rapidly.
In fact, the Asia-Pacific market is now larger than the US market.
And then we've got things like an ever-increasing proportion of toys driven by entertainment.
And we've got tablets which are really in great demand by children now, which give both a challenge and an opportunity for our brands.
So I think what we've decided we need to do is we need to, given all this rapid change, we need to be much more focused on understanding, and much more proactive in reacting to these challenges and opportunities.
And that's what I'm going to spend most of my time doing.
- Analyst
Very helpful.
And very lastly, I just want to ask about the inventories, which sales missed your own expectations by a decent amount in the fourth quarter, but yet you didn't end up with a large amount of inventory on the books.
I'm trying to understand where the extra product that you would have manufactured to meet your initial expectations, where did that product end up?
- EVP, Corporate Strategy & Business Development
I think with $316 million inventory on our books at the end of the year, we certainly could have shipped another $100 million or so if it had materialized.
Obviously, we try and react as quickly as possible when we see sales aren't coming.
So and I think as far as the retailer inventories, I think we said in our first-quarter call, second-quarter call and third-quarter call we repeatedly said retailer inventories were low.
So they were very low coming into the fourth quarter.
And therefore, a bit of a shortfall in POS that we weren't expecting hasn't meant that they've ended up with excessive inventories by any regard.
- President & CEO
Michael, if you go back several years, it used to be the fact that it would take supply chain about 16 weeks to get from the Orient and today, it's a just in time world, we're much closer to six weeks.
And obviously that enables us to flex up and down production and to take and go after hot sellers and to dial down on things that may not be selling, and so as we said, as we saw, the POS declines from about Thanksgiving to right before Christmas, that was an area where I think retail was increasingly concerned about the POS and about that last turn of inventory.
And then we did see great POS, very strong growth year-on-year in the last part of the year.
Someone on CNBC said maybe the fiscal cliff wiped Santa Claus from the front page.
I think that's a bit of the case.
And so that helped us to sell down our inventory at retail and yet we didn't get that last turn of inventory that we might have shipped in.
- Analyst
Thank you very much.
Operator
Our next question comes from the line of Tim Conder with Wells Fargo.
Please proceed with your question.
- Analyst
Just a follow-up on a couple of previous questions.
Number one would be related to the restructuring charges.
You outlined what you expect for 2013, and then obviously there would be quite a bit more in 2014.
How much did you realize in savings in the fourth quarter?
Clearly, I think there was some headcount reductions going on in that.
How much of the savings accrued in the fourth quarter from the overall program that you just implemented?
- SVP & CFO
None.
- President & CEO
None in 2012.
- Analyst
None in 2012, okay.
- President & CEO
Tim, so for 2013 we're saying we could save $15 million to $25 million but we'll also have some additional costs, maybe in the $20 million to $30 million range.
- Analyst
That helps.
Thank you.
And then on the games and puzzles POS, again, not to beat this to death, but you said you obviously know what NPD is.
You mentioned that there are the channels not tracked by NPD.
You have a pretty good idea from other sources.
Putting those two together, Brian, what was US games, your overall POS in the US?
- President & CEO
In the US, looking --
- Analyst
For 2012 as whole, you were flat in games and puzzles.
- President & CEO
If you take the POS for the part of games we have POS data for, it was down a bit.
- EVP, Corporate Strategy & Business Development
As Brian said, the problem is that one of our highest-growth game spends this year was Magic The Gathering.
We'll talk more about that tomorrow, but it's been really doing great growth for us.
But the trouble is that Magic The Gathering is sold predominantly through hobby shops, and therefore, -- and we don't get the POS information from the hobby shops that we get from the likes of Walmart and Target and Toys R Us.
But neither do NPD or does anyone else, so no one can really track that.
I think what we're saying is that clearly we believe that our games shipments worldwide have been up.
We know that our games inventories at retail are down, so on a global basis, we clearly believe that our POS is up on games.
- Analyst
Okay.
- President & CEO
We know what our sell-out is.
Magic The Gathering Wizards of the Coast knows what it sell out is at the hobby shops, because of reorders.
- Analyst
Globally everything on games up, is what you're saying.
- President & CEO
That's right.
- Analyst
Okay.
And then maybe this is a better question for tomorrow.
Should we anticipate anything in the new area that's been pretty hot, obviously in the overall games area, the Infinity type of genre?
- President & CEO
We're working on games across a number of different platforms.
We are going to -- we'll talk about a number of different initiatives that we have in games this year.
We're launching a number of different brands, including off the board games as well as a totally different way to think about action battling which has been a great category for us, launching a new brand there, and over time we'll be able to show you a lot of new platforms that we have for games.
But certainly, tomorrow, we are going to talk about certain new games brands and ideas that we are launching in games.
- Analyst
Great.
Thank you all.
Operator
Our next question comes from the line of Mike Swartz with SunTrust.
Please proceed with your question.
- Analyst
Could you maybe, just talking about your cost savings, did you say if you were reinvesting as far as the $15 million to $25 million you expect in 2013?
Will that be reinvested or is that expected to fall to the bottom line?
- President & CEO
That's savings.
All we were saying we had $20 million to $30 million in additional expense as we worked through this program, and then $15 million to $25 million savings.
- Analyst
Okay.
So that would be a gross number.
- President & CEO
Correct.
- SVP & CFO
Correct.
And the reason why we have these costs is largely due to our voluntary retirement program.
Depending on how many people choose certain types of payments out of that program, we could have some pension costs that come through the year, and that's predominantly why we have such a large range on the cost side.
Until it happens, we can't determine exactly what that will be.
- Analyst
Okay.
Great.
And then just maybe on your comments around SKU rationalization, do you expect the pace of that to accelerate in 2013, or is that going to be a meaningful difference versus 2012?
And are there any categories in particular where you're focused on rationalizing?
- President & CEO
We're really focused on growing our brands with the most global potential, our franchise brands and partner brands, we have a number of challenger brands, and we'll talk about what those brands are tomorrow.
Obviously, there are elements within our business, like we've talked tail of the games business that aren't key and critical to growing our business, and don't have the same awareness or interest globally.
And so we're focusing on those brands that have the greatest potential and the greatest opportunity to execute them across our entire brand blueprint.
Year-on-year, this is 2012 versus 2011, we reduced SKUs by 16% and our overall target, which we will talk about certainly a lot more tomorrow is to reduce SKUs by an additional 30%, and our items by about 40%, and we'll talk about the difference between an item and a SKU tomorrow.
I'll walk you through some of our development process.
- Analyst
That's an additional 30 SKUs.
- President & CEO
30%.
- Analyst
Sorry, an additional 30% versus what you've already cut out?
- President & CEO
Correct.
Our total for the period would then be a reduction of 30%.
- Analyst
Okay.
Great.
Thank you.
Operator
Our last question comes from the line of Gerrick Johnson with BMO Capital Markets.
Please proceed with your question.
- Analyst
Your cash balance, $850 million, how much of that is overseas, how much in the US?
- SVP & CFO
A significant portion is overseas.
There's probably about less than $10 million in the US.
- Analyst
Okay.
And Furby, was Furby a global launch back in 1998 or was that just English-speaking markets?
- President & CEO
Ultimately became a global launch.
You're going to catch me on which year.
I have to go back.
- Analyst
It's okay.
Year doesn't matter.
People globally know Furby from the last time.
- President & CEO
Oh, yes.
- EVP, Corporate Strategy & Business Development
We sold 40 million Furbys way back the first time and it was probably equally as hot in Europe and some other markets as it was in the US.
- Analyst
How many of them did you sell this year?
- President & CEO
We didn't really report that but we sold it in English-speaking, in 2012 in English-speaking countries and this year it rolls out and will be distributed in several languages and globally.
- Analyst
Okay.
One more.
Earlier David said that there was $100 million worth of inventory that could have shipped in 2012 if demand had materialized.
Now, how much of that $100 million is sellable at full price now that we're in 2013?
- EVP, Corporate Strategy & Business Development
We've got very good quality of inventory.
We ended up with $316 million of inventory on our books.
That's certainly down versus a year ago, and it's down versus two years ago.
But it's probably still up versus three years ago.
So certainly, if our retailers had come back and said look, sales are robust, we need more inventory, we could have shipped it.
Most of it is -- it's a good quality of inventory.
As Deb said, because of the quality of our inventory, we took far less in terms of markdowns, close-outs, obsolescence this year-end than we had in past year-ends.
So it's predominantly very good inventory which we'll sell as we go into this year.
- President & CEO
Gerrick, just talking about operating profit, if you look at the US and Canada segment, the operating profit to the US and Canada segment increased by 76% to nearly $90 million in the quarter.
It's really returning that business to higher levels of operating profit, spending less in shipping allowances and other markdowns and other liability inventory.
- Analyst
Okay.
Maybe one more if I could slip it in.
One Direction, is that a worldwide license, or just North America?
- President & CEO
It's worldwide but not the UK.
- Analyst
Okay.
Great.
Thank you.
Operator
We have no further questions at this time.
I would like to turn the floor back over to Debbie Hancock for closing comments.
- VP - IR
Thank you everyone for joining the call today.
The replay will be available on our website in approximately two hours.
Additionally, management's prepared remarks will be posted on our website following this call.
We look forward to seeing many of you tomorrow at our toy fair event.
If you can't join us in person, the Webcast of the event will begin at 8 AM, and the replay will be available several hours after the live webcast concludes.
Thank you, and have a good night.
Operator
This concludes today's teleconference.
You may disconnect your lines at this time, and thank you for your participation.