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Operator
Good afternoon.
My name is Huey and I'll be your conference operator for today.
At this time, I would like to welcome everyone to AMD's second-quarter 2013 earnings conference call.
(Operator Instructions).
As a reminder, this conference is being recorded today.
I would now like to turn the conference over to Ms. Ruth Cotter, Vice President of Investor Relations for AMD.
Please go ahead.
Ruth Cotter - VP IR
Thank you, and welcome to AMD's second-quarter earnings conference call.
By now, you should have had the opportunity to review a copy of our earnings release and the CFO commentary and slides.
If you have not reviewed these documents, they can be found on AMD's website at quarterlyearnings.
AMD.com.
Our participants on today's call are Rory Read, our President and Chief Executive Officer; Devinder Kumar, our Senior Vice President and Chief Financial Officer; and in addition, we have Lisa Su, our Senior Vice President and General Manager of our Global Business Unit, who will participate in the question-and-answer session.
This is a live call and will be replayed via webcast on AMD.com.
And before we start, I'd like to highlight a few dates of interest for you.
Matt Skinner, our Corporate Vice President and General Manager of our Graphics business unit, will attend the Jefferies semiconductor and hardware summit in Chicago on August 28.
Lisa will present at Citi's global technology conference on September 4 in New York.
Our third-quarter quiet time will begin at the close of business on Friday, September 13.
And lastly, we intend to announce our third-quarter earnings on October 17, and dial-in information for that call will be provided in mid-September.
Please note we renamed our Graphics segment to Graphics and Visual Solutions.
This better reflects the growing importance of gaming and semi-custom offerings to AMD.
In addition, please note that non-GAAP financial measures referenced during this call are reconciled to their most directly comparable GAAP financial measures in the release and CFO commentary posted on our website at quarterlyearnings.AMD.com.
Before we begin, let me please remind everyone that today's discussion contains forward-looking statements based on the environment as we currently see it.
Those statements are based on current beliefs, assumptions, and expectations; speak only as of the current date; and as such, involve risks and uncertainties that could cause actual results to differ materially from our current expectations.
You can refer to the cautionary statement in our press release for more information.
You'll also find detailed discussion about our risk factors in our filings with the SEC and in particular AMD's quarterly report on Form 10-Q for the quarter ended March 30, 2013.
Now with that, I'd like to hand the call over to Rory.
Rory?
Rory Read - President, CEO
Thank you, Ruth.
We're making progress on our three-step strategy to restructure, accelerate, and ultimately transform AMD for growth.
This progress allowed us to deliver improved results in the second quarter.
Revenue of $1.16 billion was higher than our guidance as strong demand helped drive sequential unit shipment increases and market share gains across both of our business segments.
With our restructuring complete, our focus in the second half of the year is on continuing to accelerate our business.
We expect to return to profitability in the third quarter, based on the midpoint of our revenue guidance.
Our traditional PC business is heading into the typically stronger second half of the year with a competitive portfolio of new products and strong mobile design wins, particularly for systems in the $300 to $600 sweet spot of the market.
Many of these systems will be the first to bring touch capabilities down into the mainstream price points where AMD has traditionally been the most successful.
We remain on track to deliver more than 20% of our revenue from our semi-custom and embedded businesses in the fourth quarter, with growth in the second half of the year primarily coming from our semi-custom SoC products for both the Sony and Microsoft next-generation game consoles.
These tailored products are great examples of the opportunities we have to quickly diversify our product portfolio and enter into new markets where our IP and design capabilities provide us with a competitive advantage.
Looking more closely at our progress in the PC market, our strategy to gain share by introducing a new set of APUs and winning high-volume notebook designs across key customers by region, price point, and form factor helped drive strong double-digit sequential increases in mobile processor unit shipments.
With our mobility APU launches last quarter, we now offer the broadest range of mobile processors in our AMD history.
Our new elite mobility APU scaled down below four watts, while more than doubling the performance per watt compared to our previous generation.
We are seeing strong adoption of these new APUs.
This is particularly true of our high-volume Kabini, which is powering a number of thin and light touch notebooks that will hit the $400 price point.
Acer, ASUS, Dell, HP, Lenovo, and Samsung have begun to roll out products based on our latest APUs, and we expect many more systems to launch in the second half of the year.
We also continue to make progress rebalancing and strengthening our channel business.
The introduction of our Richland APU helped drive a sequential increase in desktop processor channel revenue.
We expect to continue to build on this improving channel trend in the second half.
Turning to our server business, a number of large data center wins in the quarter drove sequential revenue and unit shipment increases.
Additionally, we continue to gain momentum in the emerging dense server market as customers are choosing AMD SeaMicro offerings for their data centers, based on the industry-leading energy efficiency, density, and bandwidth of our solutions.
We intend to further attack the fast-growing portion of the server market in 2014 by introducing our next-generation X86 APUs and CPUs, as well as our first ARM-based server product.
Our years of enterprise design experience and the ability to integrate our industry-leading dense server fabric into the processor provides us with a differentiated product for this new and exciting market.
Now turning to our Graphics and Visual Solutions business, our strategy to make AMD the de facto standard for game developers continues to gain momentum as we launched the industry's fastest desktop and mobile graphics chips, and cemented our position as the technology provider of choice for all three next-generation game consoles.
In the high-end enthusiast portion of the desktop's GPU market, the combination of our powerful graphics product and the Never Settle game bundle program drove significant share gain and a richer mix in the channel from the previous quarter.
Our professional graphics business also recorded its fourth straight quarter of growth, delivering record revenue as we continue to aggressively pursue this lucrative market.
Looking at the second half of the year, we believe we have good opportunities for growth, based on the PC market strengthening slightly from the first-half levels and the ramp of our semi-custom business.
Longer term, the 300 million-plus unit traditional PC market remains an important part of our core business, especially as the mainstream $300 to $600 system price points that have traditionally been our sweet spot become an even larger portion of the overall PC market.
We will continue transforming AMD, leveraging our design expertise and IP to pursue additional growth opportunities for our semi-custom ultralow-power client, professional graphics, dense server, and embedded solutions.
We expect these high-growth businesses will account for 40% to 50% of our revenue in the next two to three years.
In summary, we are pleased with the progress we are making to restructure, accelerate, and ultimately transform AMD as strong demand for our latest products drove improved financial and operational results in the second quarter.
We expect to deliver significant revenue growth in the second half of the year as our strong new products position us to gain share in our traditional businesses and our first semi-custom, SoC win allows us to participate in new markets.
We're on track to reach our operating expense target of approximately $450 million and we expect to return to profitability in the third quarter, based on the midpoint of our guidance.
We are excited about the near-term opportunities that demonstrate our efficient business model, disciplined operational focus, and diversified product strategy that will deliver consistent profitability and growth.
With that, I'd like to turn it over to Devinder.
Devinder?
Devinder Kumar - SVP, CFO
Thank you, Rory.
Phase one of our three-phase turnaround and transformation strategy is largely behind us.
We are now pursuing a diversification of our product and revenue portfolio with a focus on high-growth market opportunities.
As Rory mentioned, our performance in the second quarter was driven by both traditional PC and new growth opportunities, which support our business model transformation in an evolving PC market.
We are on target to generate 20% of our revenue outside of the traditional PC space to semi-custom and embedded products by Q4 2013.
The last phase of transformation over the next two to three years is expected to see us transition 40% to 50% of our revenue base to higher-growth markets, which include semi-custom, dense server, professional graphics, ultra low power client, and embedded products.
Revenue for the second quarter of 2013 was $1.16 billion.
The 7% sequential increase was driven by a 12% increase in the Computing Solutions segment, which was partially offset by a 5% decrease in the Graphics and Visual Solutions segment.
Gross margin was 40%, a decrease of one percentage point sequentially and includes an $11 million benefit from the sale of certain products previously reserved in Q3 2012.
You may recall that Q1 2013 gross margin of 41% included a similar benefit of $20 million.
Excluding these benefits, gross margin was flat at 39% for both Q2 and Q1 2013.
Non-GAAP operating expenses were $479 million, and we remain on track to achieve our operating expense goal of $450 million by the third quarter of this year.
Non-GAAP operating loss was $20 million and non-GAAP net loss was $65 million.
Non-GAAP loss per share was $0.09, calculated using 752 million basic shares.
This loss per share includes an $11 million benefit from the sale of previously reserved products.
Adjusted EBITDA was $54 million, an increase of $14 million from the prior quarter due to the lower operating loss.
Now switching to the business segments.
Computing Solutions segment revenue was $841 million, up 12% sequentially due to significantly higher notebook and higher server and desktop unit shipments, primarily driven by demand for our new Kabini and Temash offerings, as well as our latest Opteron 6300 series of products.
Client product revenue and server microprocessor revenue increased sequentially.
Computing Solutions operating income was $2 million, an improvement from an operating loss of $39 million in the prior quarter.
Graphics and Visual Solutions segment revenue was $320 million, down 5% compared to the prior quarter primarily due to lower game console royalties.
Graphics and Visual Solutions segment operating income was breakeven, compared to $16 million in the prior quarter.
We continue to diversify our product portfolio into new markets where the competitive dynamics are different.
In the semi-custom space, for example, the market is differentiated from the rest of our business as our customers engage with us very early to jointly define and fund engineering development of customized products.
Development revenue and the associated costs are incurred during the development cycle of the given products.
When the semi-custom products ship to the customer, we generate silicon sales and the associated ongoing OpEx is significantly lower than our non-semi-custom products due to the upfront funded development.
The semi-custom model has the potential of providing a long-term revenue stream based on high volumes, which results in gross margin that is lower than the corporate average, but has significant revenue and earnings power as volumes ramp.
Under this model, the majority of gross margin dollars fall through to operating income and the operating margin for this business will be in the low double-digit range, more than offsetting the impact of the lower gross margin.
In addition, as we transition to shipping silicon products, game console royalty revenue included in the semi-custom business is expected to decrease moving forward, although the decline will be more than offset by our growing semi-custom development and product revenues.
Turning to the balance sheet, our cash, cash equivalents, and marketable securities balance, including long-term marketable securities, was $1.1 billion.
During the quarter, AMD made a $40 million cash payment to GLOBALFOUNDRIES related to the 2012 wafer purchase commitment reduction and exited the quarter at our target optimal cash level and well above the target minimum cash level of $700 million.
Debt as of the end of the quarter was $2 billion, flat from the prior quarter.
Inventory was $711 million, up $98 million sequentially, largely driven by semi-custom products and the ramp of new products in the PC space to support growth in the second half of the year.
Accounts payable at the end of the quarter was $402 million, up $101 million compared to the end of the first quarter of 2013 due to the timing of purchases and payments.
Depreciation and amortization was $54 million, down from $62 million in the prior quarter primarily due to the sale and leaseback of our Austin, Texas, Lone Star campus.
Now turning to the outlook.
For the third quarter of 2013, AMD expects revenue to increase 22% sequentially, plus or minus 3%.
Gross margin is expected to be approximately 36%.
Despite expecting revenue to increase significantly, quarterly operating expenses are expected to decline approximately 6% sequentially to around $450 million.
Expense management will continue to be a focus area for us as we move forward.
At the midpoint of revenue guidance, AMD expects to be profitable at the net income level.
Inventory is expected to increase sequentially to approximately $800 million, largely based on semi-custom product builds.
We expect inventory to remain at those levels for the coming quarters, consistent with the ramp of our semi-custom business, and cash is expected to remain flat sequentially at approximately $1.1 billion.
In summary, in the third quarter we will build on the strong foundation we've established as we remain laser focused on execution and returning to profitability in the third quarter and positive free cash flow generation in the second half of the year.
With that, I'll turn it back to Ruth.
Ruth?
Ruth Cotter - VP IR
Thank you, Devinder.
Operator, we'd be happy to poll the audience for questions now, please.
Operator
(Operator Instructions).
Vivek Arya, Bank of America.
Vivek Arya - Analyst
Thanks for taking my question.
First question, could you help us, Rory, differentiate between the growth prospects for your traditional PC and server segment versus the game console opportunity in Q3, and then if you could give us any initial sense for Q4?
Rory Read - President, CEO
Sure, Vivek.
As we look forward, we see a continued opportunity in the PC segment.
While we see it only slightly stronger than the first half, and I believe down year to year, I think there's an opportunity for us with our stronger product portfolio to continue to build on the momentum that we saw in the second quarter.
Clearly, the market is moving down into the entry and mainstream price points where we've played very well, and I think this is a very good opportunity for us to continue to build share.
Now having said that, clearly the momentum and acceleration of revenue will come from the new segments, as well as off of that initial base, but those SoCs that we won in semi-custom are going to be a key driver moving forward in 3Q, as we've guided.
Vivek Arya - Analyst
Just one follow-up on that, Rory.
I think yesterday Intel guided to about a 5% or so sequential growth in their PC and server segment.
Is that roughly how we should be thinking about your traditional business and then whatever is left is the new opportunity?
Rory Read - President, CEO
I see the overall PC market in the second half growing in that mid single-digit level, and what I'd like to do is to achieve that or exceed that so that we can slightly gain share.
Vivek Arya - Analyst
Got it.
And one last one for Devinder.
Devinder, I think you mentioned low double-digit operating margin from the new wins that you have in consoles.
I assume that is exclusive of the royalties.
And is that an initial profitability level and does it get better than that, or is that sort of a run-rate level over time?
Devinder Kumar - SVP, CFO
I think -- we're giving guidance for Q3 and guiding to the low single digits from a Q3 standpoint.
As you can imagine, this business, the semi-custom business and game console, in particular, has a long life line.
And over time, the mix between the ASPs and the costs can change.
So looking out in the future, it's hard to tell, but at least at the starting point for the next couple of quarters are pegged at low double digit.
Vivek Arya - Analyst
Got it.
Thank you very much.
Operator
Joe Moore, Morgan Stanley.
Joe Moore - Analyst
Great, thank you.
Also on the console questions, how does the pricing work to you guys?
Is it on a good die basis?
Is there any kind of yield risk to your profitability there?
And I have a follow-up on that.
Lisa Su - SVP, GM Global Business Unit
Yes, Joe, this is Lisa.
So the game console SoCs are really as we would do.
They are wafers that we expect good, solid yields from.
We've had very good bring up, and so we're looking good with the prospects.
Joe Moore - Analyst
Okay, great, and then, how do you think about the ASPs in that business over the next number of years?
Is that a volume-based thing?
Is there a time -- are there times when prices come down?
Or just how does the price negotiation work over the course of the next few years in that business?
Lisa Su - SVP, GM Global Business Unit
These are long-term deals that we have with the customers, given the range of --- the length of the design wins.
So these are pre-negotiated.
Rory Read - President, CEO
And Joe, what you would expect is you would expect what we've seen in the historical trends around game consoles.
These generally run somewhere between five and seven years, and you would expect that over time the prices would move lower, but obviously expense and cost would move with it.
What's powerful about this business is you can see a significant increase in our revenue quarter to quarter as we begin to ramp this.
At the same time, you see our expense level decline by almost $30 million to the $450 million level, showing the benefit of doing that NRE customer funded development and how it flows through to the bottom line at that double-digit level.
Joe Moore - Analyst
Great, thank you.
Operator
Ross Seymore, Deutsche Bank.
Ross Seymore - Analyst
Hi, everyone.
Congrats on the solid report and guide.
First question, looking back just briefly, the upside you had, can you walk through a little bit of what drove that surprise?
I know the Computing Solutions group was up 12%.
Was that mainly the Temash uptake?
Or any more color you can give us there would be helpful, please.
Rory Read - President, CEO
Yes, I think we saw strong momentum in the new product segments, and obviously Temash and Kabini did well.
I think Lisa has seen good uptake in the Graphics arena as well, and in the desktop channel area.
So we basically saw it in every part of our business progress quarter to quarter.
Now of course, we're building off of that lower base as we saw the market fracture at the end of last year, but that's a good foundation, given these new products and the uptake that we've seen there.
Ross Seymore - Analyst
Is the ASP decline also driven by the new products, so it's a strategic decision and part of addressing those notebook price points that you mentioned earlier, Rory?
Rory Read - President, CEO
From my perspective, what you're going to see is basically a mix discussion.
We saw very good performance in our entry and mainstream price points, and I think it's basically a mix area.
We're focused on moving up the stack with the Richland offering, as well as balancing that off with the new SoCs from the gaming and server areas.
So I would say it's mixed, Ross.
Ross Seymore - Analyst
I guess one final question on the gaming side of things.
How do we think about eventual seasonality in that business?
Do we have a good two-, three-quarter ramp before we even have to worry about that?
Lisa Su - SVP, GM Global Business Unit
Yes, Ross, this is Lisa.
I think the way to think about game console seasonality is like any consumer business.
The first half is usually lower than the second half.
Of course, we're in the middle of the ramp process, so the second half of this year will be the ramp of the consoles, but I would expect the first half would be weaker, as most consumer cycles are.
Ross Seymore - Analyst
Even in the first half of 2014 or is the ramp probably going to overcome any seasonality at that point?
Lisa Su - SVP, GM Global Business Unit
I would still expect typical consumer seasonality.
Ross Seymore - Analyst
Got you.
Great, thank you.
Operator
John Pitzer, Credit Suisse.
John Pitzer - Analyst
Good afternoon, guys.
Thanks for letting me ask a question.
Lisa, maybe as a follow on to that Ross Seymore question, given that we are early in the ramp phase, any way of quantifying the sequential ramp in gaming from Q3 to Q4 to kind hit some of the unit numbers that are out there in the popular press as to how many of the gaming systems might be built for the Christmas holidays?
Any way to give us some sort of color of how much of that is falling in Q3 versus Q4?
Lisa Su - SVP, GM Global Business Unit
John, that's hard to say, given that the customers are really dictating their ramps.
I will say that, as Rory said earlier, a strong part of our guidance in the third quarter is as a result of the semi-custom ramp, and we expect to ship a number of units over both the third quarter and the fourth quarter.
John Pitzer - Analyst
Helpful.
And then, Rory, you guys did a good job kind of helping us understand the profitability in the gaming systems.
I'm just kind of curious as we see the launch of new products in the core compute and server market, you're slightly above a breakeven operating level in the June quarter.
How do we think about profitability in the core business, especially given that you gained market share in the second quarter?
Breakeven was probably a little bit lower than I would have expected, so how does that track through the second half of the year with these new products and market-share gains?
Rory Read - President, CEO
I'm actually pleased with the progress to move back to profitability at the midpoint guidance.
Driving to that level is something we've talked about over the past three, four quarters, and I think we're executing well to deliver that.
You're seeing a movement in the revenue up and the control of the expense down and a nice new set of products that are coming out that, I believe, we can continue to build on.
The PC segment, as I talked about earlier in the call, the market is choppy.
There is no doubt that market will continue to be choppy the next 12, 18 months.
In spite of that, that market is over 300 million-plus units.
That's a great opportunity for us and a key component to our future strategy.
We want to grow and we want to take share there.
Now to augment that and to balance off our expense and reuse our IP, let's take that IP and technology and apply it into these new high-growth segments.
You're beginning to see the power of that model emerge here in the 3Q quarter.
Now we have to execute and we need to execute through the end of the year, but that's the fundamental structure of the business model Devinder and I and the team are creating.
John Pitzer - Analyst
Thank you.
Rory Read - President, CEO
Thanks, John.
Operator
David Wong, Wells Fargo.
David Wong - Analyst
Thank you very much.
Given the pre-negotiated pricing patterns you have for the game console chips, do you expect -- once you're at full volumes, do you expect your annual revenues to grow each year or should we expect them to be fairly flat once you're at full volume, with unit growth being offset by pricing declines?
Rory Read - President, CEO
Yes, I think what's important to think about, David, is we're talking about three quarter -- third-quarter guidance next, and as we go through this process, I think what's best for you is to look at the historical game console trends over time.
I think that's a pretty good indicator of how this business goes.
For us, I think there is a very good opportunity for us to build on this, and of course, Lisa and her team are continuing to build the pipeline in the semi-custom business to attack areas in the server segment, in the home segment, areas where graphics and our technology will play.
We want to continue to build out this custom momentum so it becomes a very substantial portion of our business going forward.
And I think it uniquely positions AMD to create differentiated solutions with our customers, David.
David Wong - Analyst
Okay.
And sort of related to this, you guys had said low double-digit operating margin for the console chips.
Does that put gross margin in the mid-teens?
Rory Read - President, CEO
We wouldn't talk about gross margin at that level of the business.
Devinder has got commentary that shows you in the two business segments that we talk about.
I think what you're going to see is that that business is a good business for us with significant revenue growth, managing the expense profile moving forward, flowing profitability to the bottom line, and that's what we've talked about as part of our strategy to diversify the portfolio.
David Wong - Analyst
Okay, great.
Thanks very much.
Rory Read - President, CEO
Thanks, David.
Operator
Hans Mosesmann, Raymond James.
Hans Mosesmann - Analyst
Thank you.
Congratulations on the outlook.
A comment or a question regarding your positioning with Temash and Kabini with a one- or two-quarter lead over the upcoming Bay Trail.
What is the competitive positioning or the advantage you have, besides being first to market versus that device Intel's going to be shipping later in the year?
Thanks.
Lisa Su - SVP, GM Global Business Unit
Yes, Hans, if you look at our Temash and Kabini offerings, I think we're very pleased with overall performance both on the processing side and the graphics side and the adoption through the OEMs.
We do have a time-to-market advantage, and that proves good when you look at the systems that will be on the shelf both starting this quarter and into the summer.
And as we go forward, we think are well positioned versus Bay Trail as well.
So I think this is an important segment for us to continue to grow in, and that is our plan.
Operator
Christopher Danely, JPMorgan.
Christopher Danely - Analyst
Thanks, guys.
Can you just maybe comment on the expected trend line of OpEx after this quarter?
And since you're opening up the kimono on the gaming opportunity, maybe talk about some of your goals for the combined growth and operating margin targets longer term for the Company?
Devinder Kumar - SVP, CFO
I think the way I would look at it, Chris, is the following way.
We are on target to hit the $450 million in Q3 of 2013.
And beyond that, we're going to be laser focused, look at the mix between the OpEx and the revenue, and as Rory talked about, as the revenue evolves over time, whether it's the semi-custom business or the traditional business that we have, we keep an eye on that.
If you take for a moment that there's going to be an uplift in revenue, we're going to watch that very carefully, and what I would say is the increase in OpEx, if any, would be significantly lower than the increase from a viewpoint of the revenue, is the way I would look at it.
This is really moving to a model which is very different than we've had in the past, and with the OpEx reductions you're seeing in Q3, with the significant increase in revenue, it demonstrates the earnings power of the model, in particular when you have a business that can drop low double digit to the operating margin and have, obviously, the bottom line from an overall standpoint.
Rory Read - President, CEO
Yes, and Chris, on the expense side, very important to think about how we're working on our overall processes and execution.
You know, the idea of an ambidextrous architecture and reasonable IP, this is what you're seeing.
The power of Jaguar as a core showing up in semi-custom offerings, into server chips, into all the way to client chips.
This is the model on the journey that we're taking to dramatically improve the efficiency of how we create SoCs, leverage our IP, and we've been investing to go get some of the best industry talent at Mark Papermaster's team and Lisa's team to really build out that technology leadership.
But it's around that expense part that you want to see us continue to manage this very tightly.
And we should not be scaling that in a significant way moving forward.
Christopher Danely - Analyst
And the combined margin target for the Company, would you care to update us on that?
Devinder Kumar - SVP, CFO
It's 36% this quarter, and that's the mix of the revenue that we have going from Q2 to Q3, and we're not giving long-term guidance of our gross margin at this point.
Christopher Danely - Analyst
Fair, and then just one housekeeping item.
You mentioned that you are ramping the gaming opportunity this quarter.
Should we think of the gaming opportunity as being the primary driver for growth in Q4 or will the ramp be done by the end of this quarter?
Devinder Kumar - SVP, CFO
Q2 to Q3, the gaming opportunity is the primary driver.
We're not talking about Q4 at this point.
Christopher Danely - Analyst
Got it, thanks.
Operator
Stacy Rasgon, Sanford Bernstein.
Stacy Rasgon - Analyst
Hi, guys, thanks for taking my questions.
First, you said that you have obviously the game console royalties that are there now rolling off.
My understanding, that was about on an annual basis $100 million to $150 million a year.
So if you're running with low double-digit operating margins in the console business, even at $1 billion a year in revenue, that seems to be just enough basically over the long term to offset the loss in game console royalties.
Is that the -- number one, I guess, is the magnitude of those numbers correct and is that the right way to think about this?
Devinder Kumar - SVP, CFO
You know, I can't comment on the magnitude of those numbers, as you can imagine.
But what I can tell you is over time as our business model is transitioning, we're going to be in the silicon and development, NRE model in the semi-custom business, and you should look at it from an overall standpoint, whatever you peg the revenue to be for that business will fall through to the operating margin line because we're going to be very operating margin focused, as opposed to a traditional, historical gross margin outlook that everybody has been focused on the AMD model.
Because this is truly a transition going from one business model that we've had in the history of the Company to where it's evolving into more focus on operating margin as opposed to gross margin alone.
Stacy Rasgon - Analyst
But it is fair to say the loss of royalty revenues is going to impact any gains in operating income from the console business.
Devinder Kumar - SVP, CFO
That depends.
You know, it's all speculation depending on how much they increase it in the semi-custom and game console business.
It's hard to really speculate on that.
Stacy Rasgon - Analyst
Great.
I have one more quick question.
So this has to do with your wafer commitments to GLOBALFOUNDRIES.
I think right now, your current commitments for this year, $1.15 billion, that is flattish to last year in a PC environment that even according to you guys is right now kind of anything but flat.
Are all of the console chips to be made at TSMC or can any of those console chips actually go to satisfy your wafer commitments to GLOBALFOUNDRIES?
And if not, is there a risk of a repeat of last year where you had a big shortfall.
I think you're even still on the hook to pay for about $200 million in wafers that you didn't need in 2012 and pay for those in the first quarter of 2014.
What is the risk around the wafer supply agreement (multiple speakers) differential in growth?
Devinder Kumar - SVP, CFO
Yes, many points are made.
I think the key thing I would leave you with is we do have a commitment this year, as you called it, of $1.15 billion.
We are on track to meet the commitment.
And as we finish half the year here, approximately half of those obligations have been extinguished.
The $200 million that you referred to is part of the termination that we did for 2012 when the market took a downturn, and that $200 million is due in our Q1 2014.
Stacy Rasgon - Analyst
So does that imply that some of the console chips actually are being made at GLOBALFOUNDRIES?
Because I don't see how you could have flat wafer commitments (multiple speakers)
Devinder Kumar - SVP, CFO
We don't share level of detail in terms of our foundry strategy or where we make products between the foundries.
Stacy Rasgon - Analyst
Okay, thank you, guys.
Rory Read - President, CEO
Thanks, Stacy.
Operator
Ambrish Srivastava, BMO.
Ambrish Srivastava - Analyst
Hi, thank you.
I'm just curious, Devinder and Rory, why would you not answer the long-term operating margin question that Chris was asking?
And I understand it that the business is in transition and there are a lot of moving parts, but Devinder, you said you were running the business for -- with an operating margin focus.
What is that focus?
And I get it that the $450 million -- you just delivered on the $450 million and the breakeven.
But just trying to understand longer term what are all the uncertainties that prevent you from giving us the longer-term target.
Thank you.
Devinder Kumar - SVP, CFO
I wouldn't classify it as uncertainty, but let's just go through what we have said from an overall standpoint.
We are on target to get to 20% of embedded semi-custom by Q4 of 2013.
We've also said very publicly that longer term we are targeting 40% to 50% of our revenue to higher-growth markets.
And some of those businesses have higher than corporate average gross margins, so you can imagine as we sit here in Q3 in essentially the first quarter we are transitioning in a significant manner to a mix of revenue that's very different than what we've had in the past, that there is going to be a transition over time because it's two to three years to get to the 40% to 50% mix.
And that can obviously have some impact on revenue, ASPs.
It can have an impact on the gross margin, and finally, the all-important from my standpoint, the operating margin because that's what flows to the bottom line of the EPS.
So it's a transition, and you are asking for the longer-term model to be laid out in the first quarter where the transition is occurring, and that's just difficult to do.
Rory Read - President, CEO
And you -- remember, we're executing a three-step turnaround strategy.
We did the reset and the restructure; we have completed that.
Now we're in the beginning of the turn and the acceleration as we execute the product plan and the move, and then ultimately we transform the Company to that 40%, 50% of the mix in a diversified portfolio on those high-growth segments.
Now we are about four quarters, three quarters, into this transition, and we're right on track on that strategy.
Ambrish Srivastava - Analyst
Okay, that's helpful.
That's helpful.
Thank you, guys.
Operator
Romit Shah, Nomura.
Romit Shah - Analyst
Hey, thanks for taking my question.
Just on gross margin, I want to understand if there's more than one moving part driving gross margins from 39%, 40% down to 36%.
Is it just the higher mix of console or are there other factors as well?
Thanks.
Devinder Kumar - SVP, CFO
Yes, I think going from Q2 to Q3, primarily it's the higher mix of the game console business.
They're driving from the 39%, 40% to the 36% guidance that we're providing.
Romit Shah - Analyst
And Devinder, for computing, are computing margins going to improve sequentially in the third quarter?
Devinder Kumar - SVP, CFO
I'm not going to give that level of granularity, but I think you can make the assumption that they are generally stable.
You know, we've been running at a 39%.
If you go back and adjust for the benefit we got from the sale of [previous's] inventory, we've been 39% for the last three quarters, and I think if you want to make an assumption, it's pretty stable.
Romit Shah - Analyst
And then, final question for Lisa, you referred to the traditional consumer electronics market, I think in reference to a question about seasonality.
Do you guys have any clues or insight on how to think about this console business and the ASP declines that you may see in the upcoming year?
Lisa Su - SVP, GM Global Business Unit
I mean, again, if you think about this, these are usually long-life products, and over five to seven years, you will see cost reductions go into place.
But I think we've been clear that the business is a long-term business and we'll continue to service it over that period of time.
Romit Shah - Analyst
All right, thanks.
Rory Read - President, CEO
Thank you.
Operator
Cody Acree, Williams Financial.
Cody Acree - Analyst
Thanks for taking the question and congrats on the progress.
This is for maybe Lisa on the embedded processing side.
I know that you guys have been working for quite some time on the console business.
Can you just talk about maybe what the next opportunity, maybe applications or end markets that you're targeting and maybe when we might start to see some of those layer in?
Lisa Su - SVP, GM Global Business Unit
Yes, absolutely.
So the semi-custom and the embedded are both two important growth markets for us.
Semi-custom has been so far dominated by gaming.
But we see a lot of other opportunities.
We have a strong pipeline that can similarly use our graphics and computing capability, and some of the markets are things like other consumer specialty servers, those types of markets.
Embedded processing is also important to us, and we see in those markets x86 being very valuable in industrial and medical and other casino gaming-type opportunities.
So we've been continuing to build that pipeline as well.
Those design wins tend to be longer in nature and take about 12 to 18 months to get into production, so that will be more of a 2014 phenomenon to see growth.
Cody Acree - Analyst
Great, thanks for the help.
And on x86, so you are moving forward with both an ARM and an x86 strategy.
We're seeing Intel do similar on density on x86.
So in the server side, if x86 can reach a similar density in power savings, do you believe that there's still as large of a need for an ARM alternative?
Lisa Su - SVP, GM Global Business Unit
I think really we view ARM and x86 as two important ecosystems that are out there in the industry.
So x86 will always continue to be very important in both the PC and the server market, but we see ARM being important with new markets, especially new operating systems, as well as some of the high-volume data center applications.
So yes, there will be a market for both ARM and x86, and I think that's one of the unique things we can bring over the next few years to the marketplace.
Cody Acree - Analyst
And then, just following there, then, with your multipronged server strategy and the reductions in some of the headcount you've had to go through, how confident are you that you're going to be able to address all of those different tracks without stretching your resources too thin?
Lisa Su - SVP, GM Global Business Unit
Yes, that's a good question.
I think the most important thing for us as a Company is really the focus that we've been working on over the past 12 to 18 months has been around reuse and getting stronger use across our IP portfolio.
Whether you're looking at our client, semi-custom, embedded, or server markets, they use the same course technology, the same graphics technology, and we bring that together in those solutions for each market.
Cody Acree - Analyst
Great.
Thanks, guys.
Good luck.
Operator
Jim Covello, Goldman Sachs.
Jim Covello - Analyst
Great, guys.
Thanks so much for taking the question.
I appreciate it.
I thought that David Wong and Stacy had some good questions.
I just wanted to try to follow up on those a little bit, if I could.
Maybe another way of asking what they were asking was, if you guys do not get other wins with these APUs, this is a gross margin dollar neutral transition in gaming, is that correct?
Rory Read - President, CEO
I don't know what you mean by that question.
Jim Covello - Analyst
Well, the point that Stacy was bringing up.
You lose in operating income and royalties what you gain in operating income from APUs.
So net net, it's a zero operating margin dollar exchange.
But then, theoretically, you have the opportunity to leverage these platforms to gain additional opportunities.
Rory Read - President, CEO
Jim, we have a real significant opportunity in these high-growth segments to drive over the next two to three years, so 40% to 50% of our revenue.
That means these businesses are going to get significantly bigger.
And I think there's an opportunity for that to create very accretive and consistent profitability as we move forward.
Jim Covello - Analyst
Okay, so no ability to get any granularity specifically on the first question I asked?
Rory Read - President, CEO
I think we did.
Jim Covello - Analyst
Okay, then, thank you.
I appreciate it.
Rory Read - President, CEO
Thanks, Jim.
Operator
Christopher Rolland, FBR.
Christopher Rolland - Analyst
Hey, guys, thanks for taking the call, and great quarter.
Sorry to harp on the OpEx stuff, but if you could talk about the gaming consoles expenses either on an absolute basis or at least an anecdotal basis.
What are the, call it, R&D and SG&A costs involved in supporting a launch like this and how do we sort of think about that over time?
Thanks.
Devinder Kumar - SVP, CFO
I think I said in my prepared remarks, when you look at a semi-custom model from a game console standpoint, it is a very different model.
It's a model where the costs are upfront funded jointly between the customer and us.
You incur the costs, you go and introduce the product, and at the time of product introduction, you get the sales.
It's lower gross margin than the corporate average, but a majority of the gross margin dollars fall to the operating margin, and that's the benefit that we get at the bottom line from an overall standpoint.
As far as the details of the business and how you manage it between the sales, marketing, G&A, and R&D, I'll let Lisa comment in a second on the R&D and G&A, but from a marketing standpoint, I can tell you that there's not much because essentially we are selling products to captive customers in this case, and they do the marketing for their end product with consumers and we supply the product.
Lisa?
Lisa Su - SVP, GM Global Business Unit
Yes, so maybe to add a little bit more color to that.
The way these products are defined, we jointly define it with the customers.
We leverage IP that we have across our base businesses, and then there's an engineering recovery done for the specific customization.
Not -- really no measurable sales and marketing expense, just given that it's a discrete customer set.
So the E2R ratio is substantially lower than our corporate average.
Christopher Rolland - Analyst
Okay.
Also, do you guys see some synergies here, perhaps with these next-gen consoles, with PC gaming driving sales of AMD graphics cards?
Like, for example, might some game developers optimize specifically for an AMD GPU -- or APU, or is that sort of a stretch there?
Are there any sort of network effects here from gaming consoles across the PC?
Lisa Su - SVP, GM Global Business Unit
Yes, no, we definitely believe there's great synergy between the game consoles and the overall PC gaming market.
I think gaming is one of the key pillars of AMD in our graphics and APU strategy.
So having the game consoles on the same graphics architecture does allow synergies in the software development and the work that we do with ISVs, and we are pursuing that quite aggressively.
Rory Read - President, CEO
And there's no doubt the PC gaming segment is one of the best-performing segments in the overall PC market.
And with this move of the game consoles, you see the key game developers writing to the technology first, and we should expect better performance and better time to market based on that.
This is clearly a franchise business that will spread across and create a network effect.
Christopher Rolland - Analyst
Thanks, guys.
Operator
Patrick Wang, Evercore.
Patrick Wang - Analyst
Great, thanks a lot.
My first question, you guided for about $800 million of semi-custom inventory build this quarter.
Presumably a good chunk of that shipped in time for the holidays.
Can you give us some color to help us think about that and perhaps maybe a sense of how much revenue it supports?
Devinder Kumar - SVP, CFO
Yes, just to correct it, if that's what we said, that is not what we intended.
It's not an $800 million game console inventory.
That is inventory in the traditional business, and actually predominantly it is in the traditional business.
The growth in the inventory that I talked about going from Q2 to Q3 is primarily in the game console business to support the ramp that we're seeing in the second half of 2013.
Patrick Wang - Analyst
Okay, got you.
I appreciate the clarification.
So that's -- the incremental inventory would ship by the fourth quarter?
Devinder Kumar - SVP, CFO
Yes, you know, with the products that we build for the customers, obviously there's a time lag in terms of getting the wafers and taking them to the line and shipping to the customer.
When you have a steep ramp in revenue like we are seeing from Q2 to Q3, you're going to have the increase in inventory probably ahead of the time of the ramp.
And we ship the product essentially after we finish making it through the assembly and test processes.
Patrick Wang - Analyst
Got you, thanks.
Thanks for correcting me there.
Secondly, it sounds like you plan to be cash flow positive either, I guess, this quarter and in Q4.
So great job turning that around.
I'm just wondering, is this accurate?
And then, how do we think about the timing of your remaining payments to GLOBALFOUNDRIES this year?
Outside of the (multiple speakers) in Q1.
Devinder Kumar - SVP, CFO
Yes, two things I will say about cash.
You know, we've said even earlier this year we plan to be free cash flow positive in the second half of 2013, and we're on target to do that.
The other thing we have been saying consistently is maintaining cash in the $1.1 billion level optimal range, we've done that for the past several quarters.
And in spite of the payment that's coming up in the Q1 2014 timeframe, I can say that we should be maintaining cash in the $1.1 billion optimal zone level through that timeframe and even in the Q1 2014 timeframe.
Patrick Wang - Analyst
Okay, great.
Thanks.
Last question, you know, Rory, you talked about the dense server focus, and obviously some of the tailwinds you're getting at SeaMicro.
Can you talk about the size of that business today that you've got, maybe a few catalysts you see on the horizon?
And then, also, when you think that could hit maybe 10% of sales?
Rory Read - President, CEO
Patrick, from our perspective, we comment on the overall server business.
We saw a good, solid quarter out of that.
We believe that we took share in that server segment, and key to that growth is that dense SeaMicro solution.
But we are really focused as well on the traditional server.
There's opportunities with APUs in the dense space and, of course, our announcement around ARM server.
So I think this is a nice combination of server offerings to move forward and build on.
Patrick Wang - Analyst
Great.
Thanks a lot, guys.
Rory Read - President, CEO
Thank you, Patrick.
Ruth Cotter - VP IR
Operator, we'd be happy to take two more questions, please.
Operator
Shawn Webster, Macquarie.
Shawn Webster - Analyst
Great, thanks.
So for Q2, you guys said that the chipsets were flat, and when I do the kind of bottoms up with a down ASP quarter for your microprocessors, I'm getting up something like 15% to 20% sequential unit growth for Q2 for microprocessors, versus the down, let's say, 1% for the global PC market.
Can you help us understand or parse through maybe how much of that was your channel inventory rebuilding, which it sounds like some of that was happening, some new wins, and anything else, or share gains, because it seems like a very strong growth for Q2?
Lisa Su - SVP, GM Global Business Unit
Yes, so as we said, we did have a good quarter in the Computing Solutions group.
When you look at the breakdown, I would say that we had very strong notebook shipments, and that was across our new product portfolio.
We also had a little bit of pickup in desktop, but I would say that was more modest than the notebook side.
Shawn Webster - Analyst
Can you characterize how you think inventories are sitting right now at your OEMs in your channel?
Lisa Su - SVP, GM Global Business Unit
I would say they're typical.
Shawn Webster - Analyst
Normal levels, okay.
And then, just another final quick one.
The written-down inventory benefit that you saw in Q2, is most of that out of the system at this point or are there still parts you can sell at no cost going forward?
Devinder Kumar - SVP, CFO
There's some left.
I mean, we had $100 million that we took as a write-down in Q3 2012.
We had $20 million of that sold in Q1.
We sold $11 million in Q2, and that's a benefit that I disclosed to the gross margin.
We have about $65 million left.
We don't see anything on the horizon right now.
But as I said previously, we're very opportunistic.
And if something comes along and somebody wants those parts, we'll go ahead and sell those parts.
Shawn Webster - Analyst
Great.
Thanks a lot, guys.
Operator
Glen Yeung, Citigroup.
Glen Yeung - Analyst
Thank you.
Lisa, a question for you about the mix you're seeing in the PC client business.
Just trying to understand if you're seeing any changes in your mix of product, and does that tell us something about the mix of the PC market?
And specifically, I'm trying to understand if you think there's a downshift to lower price points in PCs.
Lisa Su - SVP, GM Global Business Unit
Yes, Glen, so if you look at our mix, we have typically been stronger in those lower price points, in the, I'll call it, the $300 to $600 system range.
And we have seen strength in that area.
So overall, I would say our mix has shifted a little bit to the lower end and I think that's typical of the overall market.
Glen Yeung - Analyst
So just as a follow-up to that, Intel now is kind of openly saying that with Bay Trail they're, one, going to allocate a bit more sort of resources to that part of the business.
And perhaps more importantly to you, it sounds like they're going to focus more in that mid-range, mid to low range, part of the market.
Is your sense that, one, they'll be more competitive there?
And then, two, what are your thoughts around the implication of that to your share in margins in that part of the business?
Lisa Su - SVP, GM Global Business Unit
Yes, I mean, I think it's fair to say that's where the market is focused, so the customer focus as we get more Windows 8 based touch systems into that more mainstream price points, I think that's a market shift.
Clearly, it's important to stay competitive in that area and we're continuing with our new product portfolio to do that.
So I think overall, we'll continue to focus in that area and continue to be quite competitive.
Glen Yeung - Analyst
Fair enough, thanks.
Ruth Cotter - VP IR
Operator, that concludes our second-quarter earnings call, and we'd like to thank everybody for participating, and if you could close the call, we'd appreciate it.
Operator
Sure thing.
Thank you, presenters, and thank you, ladies and gentlemen.
Again, this does conclude today's conference.
Thank you for your participation and have a wonderful day.
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